So much Astroneer 1.0 NEWS: Black Hole! StarGates! Meteorites! Multiplayer & much more. Enjoy my E3 Trailer Reaction :-)
➤Please consider supporting my Channel through Patreon:
- http://www.patreon.com/Biffa2001
➤Where to FOLLOW Me:
- Indie Games: https://www.youtube.com/BiffaPlaysIndie
- Strategy Games: https://www.youtube.com/BiffaPlaysStr...
- Minecraft: https://www.youtube.com/BiffaPlaysMin...
- Twitter: @biffa2001
- Livestream: http://www.twitch.tv/biffa2001
Be sure to follow me for more Astroneer gameplay! I am having great fun with my Let's Play of Astroneer and discovering all the new machines & game mechanis, exciting stuff! Subscribe for more Astroneer Gameplay and my Astroneer Let's Play on my channel so you don't miss out! :-)
➤Astroneer E3 Trailer:
https://www.youtube.com/watch?v=fxBdm...
➤Basebuilding Update info
https://forum.systemera.net/topic/457...
➤Astroneer Experimental Branch Details:
https://forum.systemera.net/topic/310...
PLAYLISTS
➤Astroneer Lets Play: https://goo.gl/Jkm42M
➤Astroneer Game:
http://store.steampowered.com/app/361...
➤PC Rover Update - What's New
- Rovers:
The Small Rover has been added to the game.
It is available in the Catalog for 1000 Bytes and prints from the Vehicle Bay for 2 Compound.
Absolute Steering has been implemented for vehicles. Vehicles are now controlled by the movement keys regardless of camera position! (This is the now default steering, can change back to old steering in options menu)
The physics model for Rovers has been overhauled.
Lateral friction has been added to wheels to prevent rampant sliding.
Drag force has been added to Rover acceleration for a more natural velocity cap and more natural steering at high speeds.
Acceleration forces now take contact normals into consideration to allow wheels to "roll" over smaller obstacles instead of plowing into them.
Certain items attached to the Auxiliary Slots on vehicles and backpack can now be activated by pressing the Contextual Buttons
The Thruster has been revised to work better with Rovers.
Can now be toggled using the above Contextual Buttons when attached to the Vehicle Auxiliary Slots.
Applies a more balanced force for better in-air stability.
Can now accelerate Rovers above their max drive speeds.
The research cost and recipe of the Medium Rover has been adjusted. Its cost is now 3000 Bytes (up from 2000 Bytes) and requires 2 Compound and 2 Aluminum to print.
The built-in batteries on the Medium and Large Rover have been tuned to require more active power sources.
The primary reason for the power and recipe changes is to further differentiate the roles of the Medium and Large Rovers from the Small Rover. The Small Rover is intended to be used a light exploration vehicle, while the Medium and Large Rover are meant to serve as heavier haulers and mobile bases.
Enjoy! :-)
➤Please consider supporting my Channel through Patreon:
- http://www.patreon.com/Biffa2001
➤Where to FOLLOW Me:
- Indie Games: https://www.youtube.com/BiffaPlaysIndie
- Strategy Games: https://www.youtube.com/BiffaPlaysStr...
- Minecraft: https://www.youtube.com/BiffaPlaysMin...
- Twitter: @biffa2001
- Livestream: http://www.twitch.tv/biffa2001
Be sure to follow me for more Astroneer gameplay! I am having great fun with my Let's Play of Astroneer and discovering all the new machines & game mechanis, exciting stuff! Subscribe for more Astroneer Gameplay and my Astroneer Let's Play on my channel so you don't miss out! :-)
➤Astroneer E3 Trailer:
https://www.youtube.com/watch?v=fxBdm...
➤Basebuilding Update info
https://forum.systemera.net/topic/457...
➤Astroneer Experimental Branch Details:
https://forum.systemera.net/topic/310...
PLAYLISTS
➤Astroneer Lets Play: https://goo.gl/Jkm42M
➤Astroneer Game:
http://store.steampowered.com/app/361...
➤PC Rover Update - What's New
- Rovers:
The Small Rover has been added to the game.
It is available in the Catalog for 1000 Bytes and prints from the Vehicle Bay for 2 Compound.
Absolute Steering has been implemented for vehicles. Vehicles are now controlled by the movement keys regardless of camera position! (This is the now default steering, can change back to old steering in options menu)
The physics model for Rovers has been overhauled.
Lateral friction has been added to wheels to prevent rampant sliding.
Drag force has been added to Rover acceleration for a more natural velocity cap and more natural steering at high speeds.
Acceleration forces now take contact normals into consideration to allow wheels to "roll" over smaller obstacles instead of plowing into them.
Certain items attached to the Auxiliary Slots on vehicles and backpack can now be activated by pressing the Contextual Buttons
The Thruster has been revised to work better with Rovers.
Can now be toggled using the above Contextual Buttons when attached to the Vehicle Auxiliary Slots.
Applies a more balanced force for better in-air stability.
Can now accelerate Rovers above their max drive speeds.
The research cost and recipe of the Medium Rover has been adjusted. Its cost is now 3000 Bytes (up from 2000 Bytes) and requires 2 Compound and 2 Aluminum to print.
The built-in batteries on the Medium and Large Rover have been tuned to require more active power sources.
The primary reason for the power and recipe changes is to further differentiate the roles of the Medium and Large Rovers from the Small Rover. The Small Rover is intended to be used a light exploration vehicle, while the Medium and Large Rover are meant to serve as heavier haulers and mobile bases.
Enjoy! :-)
Astroneer 1.0 NEWS: Black Hole! StarGates! Meteorites! Multiplayer! E3 Trailer Reaction cities skylines cheats | |
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Gaming | Upload TimePublished on 12 Jun 2018 |
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